Apple iPhone - Everything About It

sakuraguy

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Apple iPhone - Everything About It

The iPhone is a multimedia and Internet-enabled quad-band GSM EDGE-supported mobile phone designed and sold by Apple. The iPhone's functions include those of a camera phone and a multimedia player. It also offers Internet services including e-mail, text messaging, web browsing, Visual Voicemail, and local Wi-Fi connectivity. User input is accomplished via a multi-touch screen with virtual keyboard and buttons. Apple has filed more than 200 patents related to the technology behind the iPhone.

The iPhone is available from Apple Retail Stores, the Apple Online Store, and from AT&T Mobility, formerly Cingular Wireless, with a price of US$499 for the 4 GB model and US$599 for the 8 GB model.

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Touch screen
The 3.5 in liquid crystal display (320×480 px at 160 ppi) HVGA touch screen topped with optical-quality glass is specifically created for use with a finger, or multiple fingers for multi-touch sensing. Because the screen is a capacitive touch screen, no stylus is needed, nor can one be used. The requirement for bare skin to be used has caused concerns for users in areas with winter climates; gloves worn would then have to be removed to use the touchpad.

For text input, the device implements a virtual keyboard on the touchscreen. It has automatic spell checking, predictive word capabilities, and a dynamic dictionary that learns new words. The predictive word capabilities have been integrated with the dynamic virtual keyboard so that users will not have to be extremely accurate when typing — i.e. touching the edges of the desired letter or nearby letters on the keyboard will be predictively corrected when possible. The keys are somewhat larger and spaced further apart when in landscape mode (currently, only using Safari). Reviewers, writers and analysts have pointed out several areas in which the iPhone falls short. The virtual keyboard has been considered its chief weakness and a risk for Apple. The New York Times' David Pogue and Wall Street Journal's Walt Mossberg, who both tested the iPhone for two weeks, found learning to use it initially difficult, although eventually usable, with Pogue stating use was "frustrating" and "text entry is not the iPhone’s strong suit" but Mossberg considered the keyboard a "nonissue." Both found that the typo-correcting feature of the iPhone was the key to using the virtual keyboard successfully.

The iPhone varies from common desktop interfaces by using a direct manipulation model of scrolling. Where a typical desktop GUI achieves scrolling by using a scroll-arrow to push a view-window down and thus the content itself up (or the reverse, clicking up to move content down), the iPhone interface enables the user to move the content itself up or down by a touch-drag-lift motion of the finger, much as one would slide a playing card across a table. Additionally, the speed desired for scrolling is computed based on the speed and acceleration with which the drag motion is performed.

Scrolling through a long list works as if the list is pasted on the surface of a wheel: the wheel can be "spun" by sliding a finger over the display. After the finger is lifted from the display the wheel continues to "spin" for a short moment before coasting down. In this way, the iPhone seems to simulate the physics of a real object, which, it is thought, should give a natural feel to the whole process.

The user interface also features other visual effects, such as horizontally sliding sub-selections and co-selections from right and left, vertically sliding system menus from the bottom (e.g. favorites, keyboard), and menus and widgets that turn around to allow settings to be configured on their back sides.

The photo album and web page magnifications are examples of multi-touch sensing. It is possible to zoom in and out of objects such as web pages and photos by respectively "unpinching" and "pinching" them, that is, placing two fingers (usually thumb and forefinger) on the screen and moving them farther apart or closer together as if stretching or squeezing the image. This scaling is done uniformly and proportionally based on the image in question so there is no distortion of the image itself, as would be the case if the image were actually stretched or squeezed.

One disadvantage of multi-touch with regards to AJAX web sites is that there is no mechanism for 'hovering' over a UI element. That is, there is no separate paradigm for indicating interest or focus on a portion of a web control other than clicking on it.

Other inputs
The display responds to three sensors: a proximity sensor that shuts off the display and touchscreen when the iPhone is brought near the face to save battery power and to prevent spurious inputs from the user's face and ears, an ambient light sensor that adjusts the display brightness which in turn saves battery power, and a 3-axis accelerometer,[11] which senses the orientation of the phone and changes the screen accordingly. Web browsing and music playing support three orientations, while videos play in only one widescreen orientation.

A single "home" hardware button below the display brings up the main menu. Subselections are made via the touchscreen. The iPhone utilizes a full-paged display, with context-specific submenus at the top and/or bottom of each page, sometimes depending on screen orientation. Detail pages display the equivalent of a "Back" button to go up one menu.

The iPhone has three physical switches on its sides: sleep / wake, volume up / down, ringer on / off. All other multimedia and phone operations are done via the touch screen.

Camera
The iPhone features a built in 2.0 megapixel camera located on the back for still digital photos. It also includes software that allows the user to upload, view, and e-mail photos. The user zooms in and out of photos by "unpinching" and "pinching" them through the multi-touch interface. The software interacts with iPhoto on the Mac.

Multimedia
The layout of the music library differs from previous iPods, with the sections divided more clearly alphabetically, and with a larger font. Similar to previous iPods, the iPhone can sort its media library by songs, artists, albums, videos, playlists, genres, composers, podcasts, audiobooks, and compilations. The Cover Flow, like that on iTunes, shows the different album covers in a scroll-through photo library. Scrolling is achieved by swiping a finger across the screen.

Like the fifth generation iPods introduced in 2005, the iPhone can play video, allowing users to watch TV shows and films. Unlike other image-related content, video on the iPhone plays only in the landscape orientation, when the phone is turned sideways. A two-fingered tap is used to switch between the video's true wide-screen aspect ratio (with black bars on the top and bottom of the screen) and a zoomed mode (to fill the iPhone's screen).

Web connectivity
The iPhone has built-in Wi-Fi, with which it is able to access the World Wide Web (through a wireless network) via a modified version of the Safari web browser. The iPhone is also able to connect to the web through AT&T's EDGE network, but is not able to utilize AT&T's 3G/HSDPA network.

E-mail
The iPhone also features an HTML e-mail program, which enables the user to embed photos in an e-mail message. PDF, Microsoft Word, and Microsoft Excel attachments to mail messages can be viewed on the phone. Yahoo! is the only e-mail provider that will be offering a free Push-IMAP e-mail service similar to that on a BlackBerry; IMAP and POP3 mail standards are also supported, including Microsoft Exchange. The iPhone will sync e-mail account settings over from Apple's own Mail application, Microsoft Outlook and Microsoft Entourage, or can be manually configured using the device's Settings tool. With the correct settings, the e-mail program can check many IMAP or POP3-enabled web based accounts such as Gmail, .Mac mail, and AOL.

OS X
Apple has confirmed that an optimized version of the Mac OS X operating system (without unnecessary components) runs on the iPhone, although differences between the operating system (OS X) running on Macs and the iPhone have not been officially explained. As iPhone's CPU is an ARM processor, the version of OS X that runs on iPhone differs from the desktop version in that it is written for the ARM instruction set architecture (ISA) instead of the x86 and PowerPC ISAs that the Mac version of OS X is written for.

The operating system takes up about 700 MB of the device's total 4 or 8 GB storage. It will be capable of supporting bundled and future applications from Apple.

Apple intends to offer a smooth method for updating the iPhone's operating system, in a similar fashion to the way that Mac OS X and iPods are updated, and touts this as an advantage compared to other cell phones.

Widgets, similar to the ones available in Mac OS X v10.4's Dashboard, are included on the iPhone. They include Stocks and Weather widgets.

The iPhone's version of OS X includes the software component "Core Animation" which is responsible for the smooth animations used in its user interface. Core Animation has not yet been released for Macs, but will be part of Mac OS X v10.5.

The build of OS X on at least one iPhone is "OS X 1.0 (1A543a)", as seen in a crash log for the MobileMail application. The application apparently runs as the superuser.

Battery
The iPhone features a built-in rechargeable battery that is not intended to be user-replaceable, similar to existing iPods. Once the battery reaches the end of its life time the phone will need to be returned to Apple and replaced for a fee. The battery is stated to be capable of providing up to seven hours of video, six hours of web browsing, or eight hours of talk time (depending on configuration). The battery life for music playing is stated to be 24 hours. The battery also allows for up to 250 hours of standby time.

The Foundation for Taxpayer and Consumer Rights, a consumer advocate group, has sent a complaint to Apple and AT&T over the fee that consumers have to pay to get the battery replaced. In addition, the scheme and pricing was not made known to buyers until after the product was launched.

Specifications
The specifications as listed on Apple's website are:
Screen size: 8.9 cm (3.5 in)
Screen resolution: 320×480 pixels at 160 ppi
Input method: Multi-touch screen interface (the "Home" button is the iPhone's only physical front panel button)
Operating System: Darwin OS X
Storage: 4 or 8 GB Flash memory
Quad band GSM (GSM 850, GSM 900, GSM 1800, GSM 1900)
Wi-Fi (802.11b/802.11g), EDGE and Bluetooth 2.0 with EDR
2 megapixel camera
Built-in rechargeable, non-removable battery with up to 8 hours of talk, 6 hours of internet use, 7 hours of video playback, and up to 24 hours of audio playback, lasting over 250 hours on standby.
Size: 115×61×11.6 mm (4.5×2.4×0.46 in)
Weight: 135 g (4.8 oz)
Digital SAR (Specific Absorption Rate) of 0.974 W/kg
An analysis of the iPhone's firmware has revealed that the main Samsung chip (designated S5L8900) contains an ARM1176jzf processor, together with a PowerVR MBX 3D graphics co-processor.
 
All information collected from Wikipedia.ORG and the video's are owned by their respective owners as stated at the media source.

Thank you

SakuraGuy
Zerotohundred.Com
 
tested the phone which is using by apple engineers....its more like a toys than a phone the picture browsing feature is cool..and the google map function is fun also...

too bad its simlock so even we have one test iphone for our engineer but it can only act as a ipod......
 
hello taiko,

any lubang to get this phone in malysia? wat i mean is cheaper than RM2500??
 
yea...friends from overseas. my friend is couriering one to me once his plan expires..so freight charges is just a few hundred
xD
 
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